Fil · 3D
Textured models you can rig and animate.
GLB meshes from a prompt or an image with Tripo and Meshy, ready for a game engine or a product page. Add a skeleton and preset motions in the same run.
Fil is invite-only for now. Join the waitlist, or log in if you have an invitation.
Models
- Tripo 3.1 by Tripo: textured GLB
- Tripo 2.5 by Tripo: balanced
- Meshy 7.1 by Meshy: textured GLB, PBR
- Meshy 6 Lite by Meshy: faster, lower cost
Workflows
- 3D asset: A clean concept, a turnaround to check it, then a textured 3D model.
- Game character: A concept, a clean A-pose turnaround and a 3D model ready to rig and animate.
- Character gear: A gear set drawn once and fitted to three body types, each a 3D model ready to animate.
- Material maps to Three.js: A seamless surface and its maps, lit in a Three.js scene you can turn and publish.
- Holographic card: A foil card in 3D with real depth: the hero steps out of an ornate frame, foil-stamped lettering, and a card you can tilt, spin and flip.
Made with Fil
What people have shared, with the prompt behind each one.