Image · GPT Image 2.5 Flare
Character model reference render for image-to-3D
Character model reference render for image-to-3D: ONE single character, THE PENITENT from the attached game screenshot, exactly the same design. Full body from the top of the hood to the soles of the boots, centered, with empty margin all around. Front view, facing the camera almost straight on (about 10 degrees turned), standing upright in a relaxed neutral stance, feet shoulder-width apart, arms hanging slightly away from the torso so the gap between arm and body is visible. Design: towering penitent knight. Closed great helm with a narrow cross-shaped visor slit that glows ember orange, a short tattered dark-red hood over the helm. Blackened, scorched, scratched steel plate armor with worn aged-gold filigree trim on the edges, heavy layered pauldrons, gauntlets, plated legs and sabatons, mail visible at the joints. A long tattered blood-red cloth tabard hanging to the shins with a gold embroidered flaming-heart sigil on the chest, leather belt with a steel ring. Right hand holds a spiked flanged flail: short wooden haft, a hanging chain and a spiked iron ball hanging at knee height. Left forearm carries a tall pointed kite shield, front face toward the camera, blackened steel with a raised gold flaming-heart emblem and a gold rim. Rendering: high-end real-time game character, physically based materials, sharp detail. Plain flat neutral mid-grey seamless background, soft even studio lighting from the front, no colored rim light, no fire, no smoke, no particles, no ground clutter, no text, no frame, no shadow on the background.
- Model
- GPT Image 2.5 Flare
- Made by
- Aksonvady Phomhome
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