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Full-figure game character concept of Kaelen Thorne, a tall, wiry half-elven ranger, shown head to feet in a calm, watchful…

Image · Nano Banana 2.1

Full-figure game character concept of Kaelen Thorne, a tall

Full-figure game character concept of Kaelen Thorne, a tall, wiry half-elven ranger, shown head to feet in a calm, watchful three-quarter stance, standing upright with weight on one leg. Face: tanned, weathered, with fine lines, calm grey-green eyes, a short dark brown beard, short cropped dark brown hair and subtly pointed ears. Outfit: a patched sage-green cloth tunic over a worn brown undershirt, a single worn leather shoulder guard on the left shoulder only, wrapped linen forearms, a wide leather belt with a small pouch, and sturdy brown leather travel boots. Gear: a long bow held in one hand, with faint pale-blue runes glowing along the limbs as the only glow in the image, and a long sword in a plain scabbard hanging at his hip. Materials: matte worn cloth, cracked leather, rough linen, with no metal armour. Palette: muted earthy greens and browns. Render: realistic dark fantasy game-ready character render, with the same level of detail, soft even studio light and surface finish as the style reference. Take only the render look from the reference, not its character, armour, red cloth, face or pose. Plain neutral light grey background, no text, no scenery, nothing cropped.

dylan_beadle@dylanbeadle0423

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Nano Banana 2.1
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dylan_beadle
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