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A clean four-view turnaround sheet of the young summoner in the image: exactly four full-body views side by side, left to…

Image · Nano Banana 2.1

A clean four-view turnaround sheet of the young summoner in…

A clean four-view turnaround sheet of the young summoner in the image: exactly four full-body views side by side, left to right: front, side profile facing right, back, and side profile facing left. All four at the same scale and in the same relaxed A-pose (arms straight and angled down and out about 25 degrees, open hands with the fingers together, feet a little apart), standing on one shared baseline, evenly spaced with clear empty space between and around the views, each whole from head to feet, in orthographic projection with the camera level with her chest and no perspective. Nothing else is on the sheet: no close-ups, detail panels, swatches, the staff drawn on its own, text, labels or ground line. Keep her design exactly: a young woman about eighteen with soft grey-blue eyes and a calm, gentle expression; long silver-white hair in one thick braid; a deep-blue capelet with gold trim and a gold bow clasp at the throat, hood down; an ivory robe with gold filigree embroidery and long embroidered tabard panels front and back; gold bracers on both forearms; gold slippers. For a 3D model: the braid hangs straight down her back, clear of her face and arms; the robe ends at mid-calf and is split at the front and sides over fitted ivory trousers, so each leg reads on its own; the tabard panels hang straight; the sleeves are fitted, not flared; no staff, her hands are empty. A photoreal AAA JRPG cinematic character render. Plain light grey background, flat, even, diffuse light from the front, no cast shadows, no floor, no glow, no rim light, matte skin, hair and cloth with no glossy highlights. The front view's face clear and in sharp focus, eyes looking at the viewer.

Meng To@mengto

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Nano Banana 2.1
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Meng To
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