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Video

Story video

A character sheet, keyframes, shots and a score, ready to cut together.

Write a three-shot script, and the flow keeps it consistent: the character sheet holds your lead, each keyframe sets up its shot, and each shot plays from its keyframe with one camera move.

Start this workflow
About 10 minutes8 things in 4 stepsAbout 270–300 credits to make it all

What it makes

Character sheet from the Story video workflow, made for “A swordswoman in a red cloak holds a ruined cathedral against an ice demon at dawn”
Character sheet
Keyframe 1 from the Story video workflow, made for “A swordswoman in a red cloak holds a ruined cathedral against an ice demon at dawn”
Keyframe 1
Keyframe 2 from the Story video workflow, made for “A swordswoman in a red cloak holds a ruined cathedral against an ice demon at dawn”
Keyframe 2
Keyframe 3 from the Story video workflow, made for “A swordswoman in a red cloak holds a ruined cathedral against an ice demon at dawn”
Keyframe 3
Shot 1 from the Story video workflow, made for “A swordswoman in a red cloak holds a ruined cathedral against an ice demon at dawn”
Shot 1
Shot 2 from the Story video workflow, made for “A swordswoman in a red cloak holds a ruined cathedral against an ice demon at dawn”
Shot 2

Also makesShot 3Soundtrack

8 things in 4 steps. Every example here was made in Fil with this workflow; point at a clip to play it.

How it starts

  1. Say what you want“A swordswoman in a red cloak holds a ruined cathedral against an ice demon at dawn”, or a picture. Nothing to upload first.
  2. Pick from a few choicesClaude asks about the look, your lead and how each shot moves, and tells you if a file is missing.
  3. Generate allCharacter sheet and Soundtrack first, then each next step as soon as what it needs is ready.

What you put in

  • Main characterA drawing, render or photo of your lead.Optional
  • Style frameA still whose light and colour you want.Optional
  • Or start from one of these styles, picked for this workflow:
    • Sumi-e: Ink wash with one warm accentSumi-e
    • Toon-shaded 3D: Cel-shaded 3D with bold colourToon-shaded 3D
    • Stop motion: Handmade puppets on a miniature setStop motion
    • Painted animation: Hand-painted backgrounds, soft cel figuresPainted animation
    • Film noir: Black and white, rain and hard shadowsFilm noir
    • Golden hour: Low sun, mist and warm film colourGolden hour
    • Storybook: Painted fantasy, lantern glow, deep greensStorybook
    • Anime: Cel-shaded figures under painted skiesAnime
  • Script.mdLogline, look, lead and the three shots. Claude fills it in from your answers, or you can.Brief

Nothing has to be uploaded to start: the canvas opens with a place for each file, ready when you are.

How it runs

Generate all runs it left to right: each step starts as soon as what feeds it is ready, and you see the whole price first. Or run any step yourself.

YouMain characterStyle frameScript.mdcinematic-shots
Step 1Character sheetSoundtrack
Step 2Keyframe 1
Step 3Keyframe 2Keyframe 3Shot 1
Step 4Shot 2Shot 3

Step by step on the canvas

  1. Generate Character sheet.
  2. Generate Keyframe 1 to 3: Claude keeps the better of two takes of each.
  3. Generate Shot 1 to 3: each one starts on its keyframe. Soundtrack scores the scene.
  4. Download the shots and the soundtrack, and cut them together in your editor.

Skill

The craft every step follows, written out. It comes with the workflow, and you can change it on the canvas.

cinematic-shotsWrites cinematic keyframes and video shots that cut together, with one lead, one look and continuous light and screen direction. Use for story videos, trailers, short films and animated scenes.
Read the skill

Cinematic shots

Read first

Script.md for the lead, the look, the place, the props and the shot list; the character sheet and any style frame wired in.

The script

  • Three shots tell one small story, in order: the setup, the turn, the payoff. Every shot's action is something that happens, never a pose held.
  • Each shot opens where the one before ended (the same moment, seen from the new framing) and ends on a frame the next can pick up.
  • What the logline says happens is seen happening in a shot, at a size you can read: a ship in trouble fills the frame, not a speck.

Character sheet (16:9)

The lead in front, three-quarter and back views at one scale on a plain light background, with two head close-ups, and beside them anyone or anything else that appears (an opponent, a creature) in a front and a side view at its true size against the lead, rendered in the script's look: the faces, hair, outfits, bodies and props every keyframe keeps.

Keyframes (stills in the film's shape, 16:9 or 9:16)

  • One frame per shot: the first frame of its clip, with the composition, light and lead exactly as the shot starts.
  • Everyone in it matches the character sheet: the lead's face, hair, outfit and props, and any opponent or creature exactly as drawn there, at the same size against the lead.
  • Light and palette from the script's look, from sources you can see (fire, moon, windows) that stay put from shot to shot. Every keyframe is in Keyframe 1's place and light unless the script moves the scene.
  • Leave room to move: the lead isn't cut off at the edges and has space in the direction they'll go.
  • Set pieces and props stay the same from keyframe to keyframe (the same lamp, door or vehicle, the coat in the same colour), and what the script says happens is visible in frame (a ship in trouble is seen, not a speck).

Shots (video from a keyframe)

  • Start exactly on the keyframe and play the shot's action as one continuous take, five seconds, no cuts, ending on the frame Script.md says it ends on.
  • One camera move per shot, named plainly: slow push in, pull back, pan left, orbit, handheld follow or static.
  • Describe motion physically: what moves, how fast, and what cloth, hair, smoke and light do.
  • Keep screen direction: if the lead moves left to right in one shot, they keep doing so in the next.

Avoid

New characters appearing, faces changing, text or logos in frame, more than one camera move, and sound you can't see.

Wired into 7 steps on the canvas, where you can change it.

More workflows

All 32 workflows