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Video game asset sheet in the exact style of the reference image: polished hand-painted 2D mobile game sprites, soft cel…

Image · Nano Banana 2.1

Video game asset sheet in the exact style of the reference image

Video game asset sheet in the exact style of the reference image: polished hand-painted 2D mobile game sprites, soft cel shading, bold clean dark outlines, chunky readable shapes, warm palette (cream, blossom pink, mint, jade, butter yellow, warm wood). Same 3/4 top-down isometric view, same scale and same grass base tile under each building as the reference landmarks. Two small buildings, slightly smaller and cosier than the reference ones, side by side with lots of empty space between them, on a plain flat light grey background, no shadows on the background, no text, no letters, no signs with writing. LEFT: a little Korean village schoolhouse (hanok style): cream walls with wooden beams, a dark tiled curved roof, a small brass bell hanging under the eave by the door, a green chalkboard on an easel beside the steps (blank), a stack of books and a small pencil cup on the steps, a little round window. RIGHT: a cosy craftsman's workshop for building words: half-timbered hanok workshop with a jade green tiled curved roof and a wide open front, a sturdy wooden workbench out front holding wooden letter blocks (blank faces) and a big rubber stamp with an ink pad, a hanging toolboard with a hammer and chisel, a small anvil, a wooden crate of blocks, a butter-yellow cloth awning. Both buildings complete, fully inside the frame, each standing alone on its own grass tile.

Ian Carr@iancarr2312

Model
Nano Banana 2.1
Made by
Ian Carr
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